#ifndef ANIME4KCPP_CORE_NCNN_ACNET_ID_HPP
#define ANIME4KCPP_CORE_NCNN_ACNET_ID_HPP

#ifdef ENABLE_NCNN

namespace Anime4KCPP::NCNN::ACNetParamID
{
    const int LAYER_data = 0;
    const int BLOB_data = 0;
    const int LAYER_Conv_0 = 1;
    const int BLOB_21 = 1;
    const int LAYER_Conv_2 = 2;
    const int BLOB_23 = 2;
    const int LAYER_Conv_4 = 3;
    const int BLOB_25 = 3;
    const int LAYER_Conv_6 = 4;
    const int BLOB_27 = 4;
    const int LAYER_Conv_8 = 5;
    const int BLOB_29 = 5;
    const int LAYER_Conv_10 = 6;
    const int BLOB_31 = 6;
    const int LAYER_Conv_12 = 7;
    const int BLOB_33 = 7;
    const int LAYER_Conv_14 = 8;
    const int BLOB_35 = 8;
    const int LAYER_Conv_16 = 9;
    const int BLOB_37 = 9;
    const int LAYER_ConvTranspose_18 = 10;
    const int BLOB_output = 10;
}

#endif // ENABLE_NCNN

#endif // !ANIME4KCPP_CORE_NCNN_ACNET_ID_HPP
